Museums have always been compared to churches: a sacred sphere in which contemplation, hushed voices and a slow, ambling pace around works to admire or ‘worship’ them is familiar. There is something ritualistic in the way in which we walk around an exhibition space following a specific route. And although being asked to quieten down or put phones away annoys us, we still abide by the rules. Rules in red against white walls are welcome us first within the Strange City of Ilya and Emilia Kabakov, in their Monumenta installation at the Grand Palais.
“You are entering the Strange City. Please follow its rules: No cellphones. Lower your voices. No selfies.”
I was used to the ban on cellphones or, apparently, raising your voice in a space made holy by its adherence to an artistic event taking place every year within the great Parisian edifice. The ban on selfies, however, was a first. It added a layer of elusiveness and a pinch of humour to this impressively immaculate and sanitized environment and its large outer walls housing a myriad of corridors and arches.
In a large, bare expanse of space a large conical sculpture emulating the stained glass window of a cathedral changes colour just as different sounds chime from within its structure. A small crowd congregate in front of it and take pictures, remain there a while to witness the change in colours and chimes, fascinated. In the large empty expanse of space provided by the Grand Palais, no-one seems willing to transgress the rule on raised voices.

This seems perfectly on par with Ilya and Emilia Kabakov’s aims with Monumenta this year: the creation of a large utopian city, where architecture meets idealism and spiritualism. The intent of both Russian artists from the same family, as uncle and niece, seems to be centred around the relation of us, the visiting “city-dwellers” to our environnment and the way it may change and influence us. As I walk through a set of pavillions, with a small dark curtain welcoming me inside, the impressions mingle between experimentation and imaginary concepts for the ideal city. Through one door, an elaborate model shows the way in which a futuristic centre could absorb spiritual energy from the noosphere – a ring around the Earth in which the ideas, creativity and genius of humankind are not lost but constantly reinjected into our collective consciousness. In the same aesthetic, a model in another room shows the reconstruction of Manas, a mystical city in Peru surrounded by eight mountains that concentrate into the lake at the centre of the town their spiritual energy. A woman next to me points out, a bit bafflingly, “This is a bit clearer.”

It is difficult for me to see in which sense any of this is “clearer” – firstly because it is impossible for a clear sense of direction and order to be felt within a strange city in which it is not strange to get lost, due to the uniformity of its exteriors. A scattering of helpful “mediators” and plans still do not allievate the fact that most visitors are walking around in a disorientated manner trying not to enter the same room three times in a row (like me).

Yet in terms of content, she does have a point. The Kabakovs’ have created a little world of fictional stuctures and mysticism made into architectural projects, and the conceptual jargon that they wrap around their creations can often appear as slightly obtuse or weighty. The creative impulse itself is created around a concept for many of these exhibits. The models, extremely concise and mathematical in their creation and projection of a large-scale work, contrast with the research around them, works on paper that are far messier and more colourful, more vibrant than the sanitized and tame models that end up being their end product. They range from the futuristic, with the cosmic spiritual centre, to a mixture between philosophy, tragedy and comedy as we are instructed “how to meet an angel.” This section is touching, almost a bit too corny yet graceful. It probably earned a few laughs when it described how to earn your wings by creating a giant feathered harness that you must then wear alone in your room for several hours without being seen by your family or friends, like the average blogger.

There are darker aspects to this airy and meditative rambling through the various pavillions; from the models we go onto a room that is in sharp contrast with the others; here the only display is shown through a red, baroque-like wall, chairs for the visitors and organ music blaring all around us. The ‘Empty Museum’ makes us sit down within comfortable armchairs in an environnment that remains nevertheless unsettling, eerie. In the same spirit, the White Chapel and the Black Chapel are rooms that are alike to fragments of a museum in which the artworks are either missing from the wall and replaced with large empty grids, or on the contrary mashed together in an absurd collage of various styles and moods.

It is easy – perhaps too easy – to create a clear link between the artists’ experience of the USSR and the utopian, tragi-comical structures that reflect either the desire to control spirituality or escape reality, imagine new spaces that are both ethereal and based in carefully planned buildings and concepts. Yet, although this should not be excluded, it is not an answer or a key to understanding the city, either in a positive, negative, or bittersweet light.
There is also an aim for self-reflection, on a smaller personal scale. Utopia is a collective endeavour yet in this “strange city” no-one speaks properly until they have left its walls, and there is something soothing about getting lost within its walls alone in an aimless pilgrimage. The Kabakovs create a scene that takes from the past and the future yet revolves around our present lives, and the act of stepping out of it for a moment – without the selfie or cellphone. The rules, rather than a command of religious or ritualistic mimicrky, become a simple invitation to find a new way of evolving within a space and sharing it. Ironically, as I leave, a panel urges me to tweet my impressions to #Monumenta2014. Maybe I will…but not within the Strange City.
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